The world is soon to end, and Lightning is the key to God's plan for a new beginning. The stage for all of these histrionics is the world of Nova Chrysalia-or, more accurately, four fairly large regions of Nova Chrysalia that you traverse over and over again as you perform the tasks required of you. You could say the same things about many other Japanese role-playing games, as well as plenty of anime and manga, but I can't remember the last time I played a game with so much dialogue that went absolutely nowhere. For having so little to say, the characters of Lightning Returns sure do talk a lot. How amazing, then, that these characters never stop talking, finding new ways to explain the simple events occurring around them with as many words as possible. In fact, every character in Lightning Returns is defined by the most basic of traits, all of which serve the needs of the plot, rather than the plot flowing from the needs of the characters. To be fair, Lightning's stoicism is a story point in Lightning Returns, yet it's this same stoicism that makes it nigh impossible to connect with her she has but one personal motivation, and is defined solely by that motivation. Now Playing: Lightning Returns: Final Fantasy XIII Video Review By clicking 'enter', you agree to GameSpot's
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